Climbing Mt. Elo Hell with VVinrar

#VVinning, one game at a time

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Update on Climbing Mt. Elo Hell

I kind of stopped playing on VVin because:

  1. writing up the blogs was too time consuming (main reason)
  2. Lolreplay is constantly broken from new patches
  3. they put in the league system and starting from Silver IV was too demoralizing

What I’ve done since I stopped working on this project: I have another smurf that I play on (I don’t play on VVinrar too much anymore because I don’t like being “famous” in games) and gone from Silver V to Gold V in ~80 games only playing Gangplank.  I like playing him because most people think he’s a shitty champ.  The thing is, he is a mechanic that has become gamebreaking in certain situations, and I like playing as an anti-fun troll that can outpush and outaoe almost any other top laner in the game, even if I do lose my lane (which is rare).

I might return to this project in the future if I have time, but I might just hook up my tumblr to my Facebook page for updates now.  Stay tuned.

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Ranked Game #21: Jax

Today’s game was played as a solo queue.  I just bought Jax, one of my favorite champions, so of course I wanted to try him out after purchase.  Unfortunately, LoLReplay has been having some issues lately since the last patch, so I wasn’t able to go into it and spectate the game.  I’ll do most of this post from memory, but it’s kind of spotty.

Draft Order:

Jax (VVinrar)
Xin Zhao Lulu
Malzahar Zyra
Malphite Twisted Fate
Ezreal Kha’Zix
Miss Fortune


Since I was captain today, I was eager to instalock Jax, who is easily hard countered, but I was willing to take the risk of counterpick.  The enemy team’s Xin/Lulu first picks were rather safe, but our team responded horribly with Malz/Zyra picks that are easily counterable.  The enemy team took Malphite (because he wasn’t banned) and then Twisted Fate for their second set of picks, and my team took another few random picks in Ezreal and Kha’Zix.  With the Miss Fortune last pick, it because obvious in this game that everyone was just playing whatever they wanted, instead of picking/counterpicking strategically.

In the laning phase, the team compositions favor our team.  Jax easily beats Malphite; the bot lane tends to favor Ezreal/Zyra but will also be highly skill dependent in the matchup.  Mid will just be a farmfest, and I don’t anticipate the junglers making a huge impact in the early game.  Late game, both teams have strong bruisers, but I would favor my own team with Jax and Kha’Zix to take out squishies in teamfights versus Xin and Malphite.

Lane Matchups:

  • Top: Jax vs. Malphite
  • Mid: Malzahar vs. Twisted Fate
  • Bot: Ezreal Zyra vs. Miss Fortune Lulu
  • Jungle: Kha’Zix vs. Xin Zhao

Early Game:

Both teams take defensive starts at blue.  At first, our top and bottom lanes are slightly winning, until Xin Zhao fails an invade and starts a 3v3 skirmish in our own jungle.  We end up taking a 2-0 advantage with Xin’s red buff going to Jax (me).  I score a kill on Malphite immediately after with my troll red buff slows while the bot lanes trade kills.

10 minute score: 2-0-1, ~70 cs.  Ahead 2 kill and 40 cs top, mid ahead 1 kills, bot even?, jungle ahead 2 assists.

Mid Game:

I kill Malphite again top and take tower, while Malazhar takes his tower from Twisted Fate via continuous pushing.  The team takes an uncontested dragon and hover around in their lanes.  I continue pushing like an idiot and double kill Malphite/Xin under their second top turret, while everyone else derps around in their lanes.  I take the second top tower by myself as a result.  Around the 18 minute mark, we group and win a teamfight, with the second mid tower as a result.  I stopped paying attention at this point, but we probably won another few teamfights, resulting in a 25 minute surrender.

Final score: 10-0-4, 204 cs.  Team score 23-5, towers 7?-0.

Analysis:

So you know all of that talk about lane matchups I did at the beginning?  None of that ended up mattering because we managed to get two kills and buffs in the jungle in the early game, which ended up winning our solo lanes for free.  This combined with my Jax countering Malphite top allowed for an extensive snowball top despite constant 1v2s, while Malzahar was able to snowball bottom lane with his own farm.  Xin Zhao became a nonfactor in the game after he died in our jungle early, while the enemy solo lanes were unable to recover from their bad laning phases.  We win in a stomp and past the 15 minute mark there wasn’t a huge chance that the enemy team would be able to come back.

Score:

Final score: 10-0-4, 204 cs.  Team score 23-5, towers 7?-?.
Cumulative record: 128-66-181, 4.68 kda, 5-5 on top, 10-11 overall.  Silver IV/24 LP overall.

Replay: 
https://www.dropbox.com/s/hpyrdbsvzg4ysk2/Game%2021%20Jax.lrf

LoLReplay hasn’t been updated to the new patch, so it’s unviewable.

Scoreboard:

image

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Elo Hell Recap: Ranked Games 11-20

Luckily, I played my 20th match right before Riot implemented the League system, so I’m proud to announce that I have reached the stunning League of Silver IV (I’m so good, right?).

W/L Change: 4-6
Cumulative record118-66-177, 4.47 kda (.16 kda decrease)
10-Game Elo Gain/Loss : -107 (1239)

  • Jungle: 0-1 (1-1 overall)
  • ADC: 0-2 (0-4 overall)
  • Support: 1-0 (2-1 overall)
  • Mid: 0-1 (2-1 overall)
  • Top: 2-3 (3-5 overall)

I am also 1-5 in duo queue games.

I’ve learned quite a bit since I’ve started.  Certain champions (AKA KAYLE) are really crappy with my particular runesets (penetration and MS speed) no matter what I do, so I might avoid these in the future.  Meanwhile, straightforward champions that have limited combos (such as Garen, Nunu) seem to benefit.

As for my playstyle during these games: On my main, I usually aim to dominate the enemy around level 2-3 to make sure I can get an easy farm advantage; however, limitations with this account mean that I have to wait until I hit 6 or go for my first shopping run before I can take advantage of my lane.  This has led to weaker lane control on my part and some roaming on the part of my enemies.  I tend to favor farming my lane over ganking other lanes, and that has been detrimental to my success at this skill level.  Games are decided much more quickly at the 1200 range compared to where I am playing at (I’m ~1500/Silver I on my main right now) so I have been having trouble adjusting my playstyle to suit.

I’m planning to spend most of my IP into buying new champions instead of new runes because I feel constrained by the amount of champions available to this account more than the lack of proper runes.  In most cases, I make up for my crappy runes by somewhat outplaying my counterpart in lane, which negates some of the advantage.

I had two primary problems during this set of games (11-20).  First, I lost most of the games while I was still losing -40 Elo, but started winning after the matchmaking system got more accurate (+20 per win), which led to a net loss of 107 Elo despite going 4-6.  Second, I’m not used to playing with armor pen, so I often missed a few creeps during the early game.  As a result, I averaged only about 65-70 cs/10 mins when I was having a good lane compared to a more optimal amount.

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Ranked Game #20: Nunu

Today’s game was played as a solo queue game.  Amazingly, for only the second time in twenty games, I had to take a support role as last pick, which is some pretty stat-defying stuff.  Anyways, my opinion is that at this level, support can carry just as hard as a solo lane (or even higher) if they provide superior ward coverage — after all, the top mistake in low Elo is being caught out of position.

Draft Order:

Nidalee
Kha’Zix Jax
Nasus Ezreal
Ahri Ashe
Xin Zhao Fiddlesticks
Nunu (VVinrar)


Today’s picks/bans were interesting.  There wasn’t anything out of the ordinary in the first three picks, as they are high priority/common picks at this level.  What was more interesting was the Nasus second pick for the enemy team, knowing that he was playing against either Kha’Zix or Jax — he loses both matchups.  Similarly, Fiddlesticks is rather poor against a burst-heavy composition such as our team’s, and interestingly enough he also chose to go mid against Ahri.  And finally, I picked Nunu as a support because of his ability to optimally use blood boil on 3 different allies as well as to provide a tankier frontline for Ashe.  After the Fiddlesticks pick, I figured out that their FP Nid was a support so I had an OH SHI- moment as we would lose bot lane.  There are a lot of unorthodox laning picks here, so look below for the final matchups.

In the laning phase, we should win most matchups.  Fiddlesticks doesn’t have a whole lot of kill potential in mid, so Ahri should win or at least go even.  On top, Jax should easily dominate Nasus.  On bottom, we will either go even or lose because of the strong poke by Nid/Ez with no answer from our team.  Later on in the game, I don’t think we have a high chance of losing minus a Xin/Fiddle snowball, as we are too tanky and a late-game oriented team.

Lane Matchups:

  • Top: Jax vs. Nasus
  • Mid: Ahri vs. Fiddlesticks
  • Bot: Ashe Nunu vs. Ezreal Nidalee
  • Jungle: Kha’Zix vs. Xin Zhao

Early Game:

Both teams take defensive starts at blue with average ganking presence.

Top: Xin gets caught by Kha’Zix and Jax while trying to gank for FB at 7:00.
Bot: Ahri comes down and we kill the enemy bot lane at 7:30, but Fiddlesticks comes down and gets 3 kills by himself before being cleaned up by Kha’Zix.

10 minute score: 0-1-2, 7 cs.  Ahead 1 kill top, mid behind 2 kills, bot ahead 1 kill, jungle ahead 1 kill and 15 cs.  Kills 4-3, ahead 1k gold.

Mid Game:

Jax kills Nasus on ganks at 10:15 and 12:45.  Ahri and Fiddlesticks kill each other at 11:00.  Ezreal kills Ashe at 12:45 while we take a 13:00 top tower.  A skirmish at 14:30 leads to a 2-0 due to a bad Fiddlesticks ult resulting in a 15:00 dragon.

Xin Zhao is caught and killed at 16:30.  We take mid tower at 18:00.  Another bad Fiddlesticks ult results in a double kill bot for Jax while a skirmish elsewhere results in 1-1 result, giving a grand total of 3-1.  We take bot turret off of this.

20 minute score: 1-1-6, 31 cs.  Team kills 13-6, towers 4-0. Ahead 9k gold.

Late Game:

At 21:00, we ace the enemy team 5-1, with a triple kill going to Kha’Zix, enabling us to take a second mid tower and a second dragon.  We catch Xin Zhao in the jungle at 24:00, resulting in another 4-1 teamfight in our favor, resulting in mid inhib and a second bot turret.

We take a 3-2 teamfight under the enemy Nexus at 27:00 and are forced to withdraw.  After a 29:00 dragon, we close out the game with a 5-1 ace.

Final score: 4-1-19, 63 cs.  Team score 31-12, towers 9-0.

Analysis:

From the start of the game, the enemy team never had much of a chance.  After the 10 minute mark, Nasus and Xin Zhao fell behind so much that they didn’t have a chance of catching up, while Fiddlesticks missing just about every ult in teamfights — by the time he hit an ultimate properly, our team was so far ahead that it didn’t matter.  This was just a blowout win by our team caused by a bad enemy team comp and unorthodox picks/laning assignments — evidenced by the fact that I had 4 kills as a support.

From what I can tell so far at this level, whoever has the most late-game bruisers wins every game.  Maybe I’ll experiment with this mentality in future games.

Score:

Final score: 4-1-19, 63 cs.  Team score 31-12, towers 9-0.
Cumulative record: 118-66-177, 4.47 kda, 2-1 on support, 9-11 overall.  1239 Elo.

Replay: 
https://www.dropbox.com/s/y0t3w0vvcoezkne/Game%2020%20Nunu.lrf

Scoreboard:

image

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Ranked Game #19: Garen

Today’s game was played as a duo queue game with RoG forum member NGAF.  Our ratings were only 10 Elo apart, so we were naturally  4th and 5th pick — I’ve found that when you have two players duo queuing together with similar Elos, you will be 4th/5th 99% of the time.  Anyways, this game is still fresh in my mind since I just played it (for once), so I’ll try to go more in depth today.

Draft Order:

Leona
Miss Fortune Karthus
Caitlyn Vi
Jarvan IV Garen (VVinrar)
Lux Warwick
Sona (NGAF)


In today’s NEW section, I’ll do a quick analysis of the picking phase.  The first three picks were safe picks that are usually difficult to counter.  Caitlyn was picked because she does extraordinarily well at shutting down MF’s strong laning phase, while Vi is a pick that can go either in the top or jungle, making sure you cannot be counterpicked.  Afterwards, Jarvan ws one of the best possible picks against what was currently selected because it would ensure Caitlyn wouldn’t be able to poke our team to death in “aram mode.”  The Lux/Warwick picks were terrible picks against our selected team because they basically countered their own team in the late game, while the last pick Sona should theoretically put a nail in the coffin for the pick game.  Our team decisively won in the picking phase because of the enemy team’s last picks.

In the laning phase, either team can pull an advantage.  Garen wins lane against Vi easily, while Caitlyn/Leona has high potential to snowball in the bottom lane.  On the other hand, both Warwick and Jarvan are relatively slow farming-based junglers, though Jarvan can pull off some decent ganks.

If our team makes it out of laning phase, we should be able to pull an easy win.  It’s a very bad idea to put two low damage + lockdown champions like Lux and Warwick together on the same team because if you survive their burst, you win.  On the other side, we have two ubertanks and a counterinitiator, which means we should easily interrupt spell chains and win in teamfights.

Lane Matchups:

  • Top: Garen vs. Vi
  • Mid: Karthus vs. Lux
  • Bot: Miss Fortune Sona vs. Caitlyn Leona
  • Jungle: Jarvan IV vs. Warwick

Early Game:

Both teams take defensive starts at blue with little to no ganking presence.  Literally nothing happens except a farmfest that is extremely atypical of this skill range.

10 minute score: 0-0-0, 76 cs.  Ahead 30 cs top, behind 25 cs bot, rest of game is even, gold is even.

Mid Game:

Lux takes FB at 11:15 while Jarvan fails a gank.  MF kills Leona under tower at 11:30 shortly after and then Caitlyn at 13:00.  We take uncontested dragon at 14:30.  Jarvan comes top to kill top tower at 17:00.

Sona kills Lux at 19:00 in a skirmish while Warwick kills our mid tower.  We lose bot tower shortly after.  At 19:45, Warwick and Vi try to kill Garen in jungle but the fight is turned into a 2-1 advantage for our team.

20 minute score: 1-0-1, 166 cs.  Team kills 4-4, towers 1-2. Gold even

Late Game:

We take uncontested 20:45 drag.  At 23:30, we take a 3-0 teamfight and first mid tower, but enemy team comes back and kills Karthus.  At 25:30, an extended teamfight goes in our favor 4-2.  At 27:45, enemy team kills Karthus at blue while taking a dragon.  Our team is caught in a skirmish and loses 1-2 right after.  We take first bot turret at 30:00.

At 31:00, we take a 5-2 teamfight in the enemy jungle, with Garen taking a triple kill (4 kills total).  Garen catches and kills Leona at 32:45 and we take uncontested dragon.  Final teamfight is a 4-0 at 35:00 and the enemy team surrenders.

Final score: 11-0-6, 236 cs.  Team score 21-12, towers 5-2.

Analysis:

The good: Interesting enough for this Elo, nobody actually died for much of the early laning phase, and most champions actually farmed to a high silver/gold cs threshold.  This made for a more interesting game than usual because items were built a lot faster than the average 1200-1300 game.

The bad: despite everyone farming up, everyone decided to jerk off, not pressure objectives, and turned what should have been a 15 minute laning phase into a 25 minute laning phase, with the bottom tower going down at the whopping 30 minute mark.  For reference, the game ended in 36 minutes.

The game was exacerbated by our team never pressuring objectives.  Everybody on my team made poor decisions, from consistently getting caught (Karthus) to not autoattacking (MF) or not actually using spells.  Our team would have lost the game if the enemy team had sustained damage, but fortunately I was strong enough to 1v3 zone the enemy team in most teamfights.  Even if we did not have a strong tank line or a poor laning phase, we still would have probably won the game due to our strong team composition.

Score:

Final score: 11-0-6, 236 cs.  Team score 21-12, towers 5-2.
Cumulative record: 114-65-158, 4.18 kda, 4-5 on top, 8-11 overall.  1213 Elo.

Replay: 
https://www.dropbox.com/s/75lkkp0gjbkv5op/Game%2019%20Garen.lrf

Scoreboard:

image

Full size pic @ http://i.imgur.com/xPjOI07.jpg

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Ranked Game #18: Fiddlesticks

Today’s game was played as a solo queue game as Fiddlesticks.  I’ve found that my rating is so damn low that there isn’t a single person out of the dozens that have added me that are close to my Elo (if they’re on).  Sorry :(  But anyways, since I’m in the low 1200 range again, I thought I’d press my luck and try a Fiddlesticks game — and I haven’t played Fiddlesticks since Season One.  I think it’ll be interesting how this game will turn out.

Draft Order:

Katarina
Vi Ahri
Draven Taric
Nunu Caitlyn
Fiddlesticks (VVinrar) Cho’Gath
Singed

Team versus team, our team has a slight disadvantage.  If we are able to engage via initiation, we should easily win teamfights, but at the same time, the enemy team is running a split-push/poke comp that should be difficult to engage in a 5v5, especially if the champions are played correctly.  If our team makes it to the 6-item phase, we will probably lose because of weaker champion scaling

In the laning phase, we shouldn’t have too many problems.  Singed slightly beats Cho’Gath but shouldn’t be able to kill him, and the same occurs in the Katarina/Ahri matchup.  Draven/Taric is actually one of the strongest “counter” lanes against Caitlyn, and I don’t expect him to lose too badly.  That being said, I’ll need to apply heavy ganking pressure in the early laning phase to make sure my team wins their lanes.

Lane Matchups:

  • Top: Cho’Gath vs. Singed
  • Mid: Katarina vs. Ahri
  • Bot: Draven Taric vs. Caitlyn Nunu
  • Jungle: Fiddlesticks vs. Vi

Early Game:

Both teams take defensive starts at blue.  Fiddlesticks applies heavy ganking pressure, while Vi takes a passive farm stance.

  • Top: Singed kills Cho’Gath at 9:00 with a gank.
  • Mid: Katarina gives FB on a towerdive at 5:15 on a Fiddle gank.
  • Bot: Draven kills Nunu, Caitlyn kills Draven at 9:15.

10 minute score: 0-0-0, 45 cs, Mid and top behind 1 kill, bot behind 15 cs.  Score 1-3, 1.5k gold behind.

Mid Game:

Vi catches and kills Fiddlesticks in jungle at 10:45.  At 12:00, Caitlyn kills Taric but Fiddlesticks takes a double kill shortly after.  Katarina kills Ahri at 12:45 with help of gank, enabling a 13:15 dragon.  At 15:30, we win a 3-1 teamfight and take bot tower.

1-2 skirmish at 18:15.  Enemy team takes uncontested dragon at 19:45.

20 minute score: 2-2-6, 60 cs.  Team kills 9-8, towers 1-0. Behind 1k gold.

Late Game:

1-2 teamfight at 12:30 results in loss of mid tower.  0-3 teamfight bot at 24:30 results in loss of two more bot towers, but we are able to take top tower.  On the rebound revive, we take a 3-2 teamfight at dragon, but we lose the dragon at 26:30.  Another 1-4 teamfight at 29:00 loses second mid tower and top tower.

2-5 teamfight at 31:00 loses mid and bot inhibs.  However, we take a 5-2 teamfight at 33:30 while stealing baron for a minor comeback.  We are aced 1-5 despite baron and lose

Final score: 3-9-12, 98 cs.  Team score 23-31, towers 3-9.

Analysis:

This game kind of disappointed me because my team threw a decent lead midgame.  In the beginning of the game, we did a lot better than I expected (minus one or two deaths) even though I wasn’t able to pull off any successful ganks.  However, in the midgame, we were clearly winning as a bunch of successive ults and ganks by Fiddlesticks were able to win small skirmishes and bring momentum in our favor.  The problem that lost us the game is that nobody on our team was able to successfully farm after the midgame, so nobody was able to get an endgame build, while the enemy team just sat in their lanes and farmed up.

In addition, towards the end of the game, due to the lack of farming, we were neither tanky enough or strong enough to kill the enemy team, which meant that I died in the beginning of every teamfight.  Personally, I don’t feel like it was a terrible game with Fiddlesticks (despite the score) because I made a huge impact and evened out the teams in the midgame.  But sadly, a combination of bad scaling, bad initiation, and bad teamfighting cost us this game.

Score:

Final score: 3-9-12, 98 cs.  Team score 23-31, towers 3-9.
Cumulative record: 103-65-152, 3.92 kda, 1-1 on jungle, 7-11 overall.  1187 Elo.

Replay: 
https://www.dropbox.com/s/gt7vunuydhm13zn/Game%2018%20Fiddlesticks.lrf?m

Scoreboard:

image

Full size pic @ http://i.imgur.com/uPaGsmg.jpg

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Ranked Game #17: Akali

Today’s game was played as a solo queue game as Akali.  I’ve been playing a bit of Akali lately on my main, so I thought to continue the trend on this account (minus an Akali runepage).  By some miracle of luck, I managed to get a solo lane even without calling a role, so I was able to get a strong “counter”pick for the other team.  It should be noted that this game was a total stomp and there isn’t a whole lot to talk about except for WTF I ONLY GAIN/LOSE 20 ELO NOW.

Draft Order:

Vayne
Taric Caitlyn
Jax Sion
Master Yi Xin Zhao
Alistar Katarina
Akali 

Team versus team, my team had a much greater chance of winning via snowballing double AP potential with AP Yi + Akali.  Vayne tends to be very weak against assassins due to her base stats, which means she won’t be a huge factor.  I would say the biggest worry on the enemy team would be the AD sion, especially if our team is incapable of bursting him down in teamfights.

In the laning phase, our team does relatively well.  It’s pretty hard to lose a mid lane as Master Yi, especially against Katarina.  The same goes for our strong Caitlyn/Taric bottom lane.  The only questionable part of the laning phase would be my own (Sion vs. Akali) but Sion’s laning advantage should be negated by a 9 potion start.

Lane Matchups:

  • Top: Akali vs. Sion
  • Mid: Master Yi vs. Katarina
  • Bot: Caitlyn Taric vs. Vayne Alistar
  • Jungle: Xin Zhao vs. Jax

Early Game:

Both teams take defensive starts at blue.

  • Top: Xin ganks and kills Sion at 4:15.
  • Mid: Xin ganks and takes FB on Katarina at 2:45.  Yi kills Jax at 7:30, and Xin kills Katarina at 8:15.
  • Bot: Caitlyn kills Alistar, Vayne kills Caitlyn at 9:30.

10 minute score: 0-0-1, 57 cs, up 30 cs.  Mid ahead 30 cs and 1 kill, bot ahead 5 cs.  Ahead 3k gold, kills 5-1.  Jungle Xin 3/0/1.

Mid Game:

Yi kills Vayne at 10:15 in skirmish and Kat at 12:00.  Akali kills Sion at 12:15 with gank.  13:00 skirmish bot results in 1-1 trade, and Caitlyn picks off Jax afterwards at 13:45.  Yi kills Kat at 14:15.  Akali kills Sion again at 15:15 and 16:30.  Skirmish mid results in 2-0 trade at 16:00 while we take towers.  We continue to pick individual champions off

20 minute score: 7-0-1, 118 cs.  Team kills 19-2, towers 4-0. Ahead 12k gold.  Allied Yi 5/0/7, Xin 4/0/6.

Late Game:

We continue to pick champions off without any real teamfighting, and eventually we win. Yadda yadda yadda.  Yi takes a 26 minute quadra, and enemy team surrenders.

Final score: 11-0-7, 136 cs.  Team score 32-5, towers 11-0.

Analysis:

As I said before, there isn’t a whole lot to talk about this game.  Bad decisions made by Katarina and Jax, combined with lucky ganks by Xin in the early game managed to snowball mid lane, while top and bottom lanes won by themselves.  As the lanes started to coalesce, the enemy team made a lot of mistakes, got caught, and paid for it with the game.

Score:

Final score: 11-0-7, 136 cs.  Team score 32-5, towers 11-0.
Cumulative record: 100-56-140, 4.29 kda, 3-5 on top, 7-10 overall.  1210 Elo.

Replay: 
https://www.dropbox.com/s/aqsur4rldbh3vk7/Game%2017%20Akali.lrf

Scoreboard:

image

Full size pic @ http://i.imgur.com/aKXIvNQ.jpg

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Ranked Game #16: Garen

Today’s game was played as a solo queue game that I played a few days ago.  I haven’t had time to play or write much in the last few weeks, so bear with me in the post delays.  Under an optimal schedule, I would put out a new post every 2nd or 3rd day.  This was the first game where I played a champion repeat as Garen.  Unfortunately, I’ve played almost every single champion owned on this account, and I’ll have to start playing old ones instead of playing a new champion each game.

In what I would consider to be one of the better troll teams I’ve played with recently, our 3rd pick insisted on playing Darius after I had locked Garen in champ select.  Our Draven decided to go along with Darius’ epic plan and played support instead, with Darius taking all farm in bottom lane.

Draft Order:

Katarina
Janna Skarner
Garen (VVinrar) Darius
Jarvan Ezreal
Draven Vi
Malzahar 

Our team had a weak chance of winning this game.  Not being of our troll picks, but rather because of our team composition.  Our team is extremely reliant on other champs (aka the other team) starting teamfights and only has execution power, while the enemy team has lockdown skills to pick off individual champions as well as some decent kiting power.  Regardless of laning results, Garen and Darius fall off as primary damage sources, and focus on Katarina is an easy way to lose teamfights.

That being said, I don’t expect to win any lanes.  While Garen does decently against Jarvan early, he begins to lose in trades after Jarvan gets some items and points in his Q.  Malzahar beats Katarina, and I’m pretty sure Ezreal can beat an “ad carry darius”

Lane Matchups:

  • Top: Garen vs. Jarvan IV
  • Mid: Katarina vs. Malzahar
  • Bot: Darius Draven vs. Ezreal Janna
  • Jungle: Vi vs. Skarner

Early Game:

Our team invades, taking a FB on Janna at 0:55, Darius and Ezreal kill each other at 2:00.

  • Top: Vi and Jarvan kill each other at 9:00.
  • Mid: Boring :(
  • Bot: Draven kill on Ezreal at 5:00.

10 minute score: 1-0-1, 72 cs, up 30 cs.  Mid behind 10 cs, bot ahead 20 cs and 1 kill.  Ahead 1.5k gold, kills 4-2.

Mid Game:

Malzahar kills Vi at 10:45.  At 11:45, Skarner double kills bot after Darius kills Ezreal.  Malzahar double kills mid at 12:15.  Jarvan kills Garen at 13:15 on Skarner gank.  At 15:00, Ezreal and Malzahar score kills on our bot.  Vi kills Skarner, Ez kills Katarina, Darius kills Janna at 15:30.  Skarner kills Vi at 16:45.  Enemy team takes dragon at cost of Garen killing Ezreal.

A bad dive at 19:15 results in 1-3 teamfight

20 minute score: 2-1-1, 117 cs.  Team kills 10-15, towers 1-0. Behind 2k gold.  Enemy Malzahar 5/1/3, allied Vi 2/4/4.

Late Game:

Malzahar takes a 21:30 mid tower, while a bad dive results in 1-1 skirmish.  At 22:00, bottom lane dies to Malzahar and Janna.  I take a 23:15 first mid tower, while losing top tower at 23:45.  Uncontested enemy 24:00 dragon.

Enemy team catches and kills 4 champions at 26:15 and then take second mid tower.  29:15 teamfight results in 3-2 in our favor.  Uncontested enemy 30:30 dragon, but we catch and kill 2 after.  Enemy team comes back and 0-3 in a teamfight.  Darius gets caught at 34:15, and then we surrender after 35:30 0-4 teamfight.

Final score: 5-3-3, 186 cs.  Team score 18-36, towers 3-6.

What I learned:

The primary problem our team had in this game was closing out the laning phase and transitioning to the midgame.  While we started out very well in the early game with our jungle invade, we were unable to capitalize on our kills.  Vi in particular fed most of the carries with bad ganks, although the blame should not be shifted entirely on her.  Repeated bad dives on mid and bot resulted in Malzhar and Skarner being fed, while I was unable to close out the laning phase top to roam.  By the time I left my lane near the end of the midgame to roam, the momentum of the game had already shifted heavily to the other team.  This was complicated by the fact that Darius and Draven would constantly get caught by the other team.  In the few teamfights we had near the end of the game, we usually came out even, but those teamfights were few due to lack of grouping and champions being caught.  I suppose I could have done better this game by abandoning my top lane to aid the losing mid and bot around the 15 minute mark, but eh.  

Score:

Final score: 5-3-3, 186 cs.  Team score 18-36, towers 3-6.
Cumulative record: 89-56-133, 3.96 kda, 2-5 on top, 6-10 overall.  1187 Elo.

Replay: 
https://www.dropbox.com/s/0yelu2qyzncr7iw/Game%2016%20Garen.lrf

Replay is somewhat corrupted.

Scoreboard:

image

Full size pic @ http://i.imgur.com/QcaxfPV.jpg

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Ranked Game #15: Tristana

I received a comment the other day from a player that is better than me that I focus too much on kills and winning lane.  Let me rant a little about that before I start today’s post.  From my experience, this level of play is more dependent on people being at the wrong place at the right time than the actual results of lane.  What else am I going to write about? How shitty everyone’s picks are, and how they do nothing against the other team? 

I barely have time to write my posts as it is.  I struggle to find time to write my main post (for the frontpage) most weeks, and this blog is just a side project on top of that.  I watch my replays on 4x speed to minimize the time it takes to write these, and it still takes me half an hour to write each post.  The audience on these posts is less than 1% of what my frontpage posts get, and I only do write these posts because I give a shit and want to do something different.  If you guys have a suggestion to improve the quality of these posts without it taking a lot more time out of my day, I’d be welcome to suggestions.

It’s ridiculously hard balancing time with hobbies.  I woke up at 6:30 am today to write this post.  From 8:30am to 7pm today, I will busy with real life activities that do not involve “internet” breaks.  I will come home after that, make myself dinner, and then I have an hour or two for free time, which is spent on — guess what — writing more shit for you assholes to read.  When I say assholes, I mean assholes, because I rarely get comments that I appreciate, and I always see critical comments on my work, as if most of you could do what I do better than me (no ego involved here).  If I had a dollar for every time someone messaged me offered to help RoG on our blogs and didn’t follow up with anything useful, I’d be rich by now.  And plus, every single day of my week looks like today.  So if you have a suggestion to improve the efficiency of my writing, please tell me.  I like to have free time when I can actually enjoy myself.  Also, this will be the last post this week due to time constraints.

Today’s game was played as a duo queue directly after my Nasus game (Game 14) so I was still in the “pick-whatever-the-fuck-I-want-and-hope-I-get-carried” mode.  It was played as a duo queue with Pursuit3, a person who apparently reads my posts and wanted to play.

Draft Order:

Tristana
Lee Sin Ezreal
Olaf Sona
Singed Taric
Soraka Maokai
Xin Zhao 

In another 1200 Elo standard meta pick, we had a 3rd pick Sona who demanded mid, and then switched to top after she realized that she would be countered harder by a Xin Zhao than a Singed.  As a result, we had an Olaf mid against Xin, and Sona vs. Singed.  Just another day in solo queue.

I didn’t see a big chance in winning this game.  Olaf and AP Sona are pretty strong early game and we might be able to win all three lanes, but late game everybody falls off like a rock.  We have nothing to kill their tankier champions, and unless our team somehow stalls the game out for a 6 item Tristana, there isn’t a huge chance we can win the game no matter how the early game turns out due to our team’s weak sieging power.

Lane Matchups:

  • Top: Sona vs. Singed
  • Mid: Olaf vs. Xin Zhao
  • Bot: Tristana Soraka vs. Ezreal Taric
  • Jungle: Maokai vs. Lee Sin

Early Game:

Both teams take defensive starts, Maokai at blue buff and Lee Sin at red.  Both teams apply heavy pressure on solo lanes.

  • Top: Sona kills Singed at 5:30 when both junglers come top, and again at 7:45 with a Maokai gank
  • Mid: Lee Sin ganks and kills Olaf at 4:00.  Olaf returns the favor at 8:30 when Maokai ganks.
  • Bot: Soraka gives FB to Ezreal at 2:15 in a bush before the lane even starts. I kill Taric at 5:45.  Ezreal takes a 8:00 kill on Tristana.

10 minute score: 1-1-0, 45 cs, down 1 kill and 15 cs.  Mid ahead 1 kill, 15 cs, top ahead 2 kills but behind 10 cs.  Allied Maokai has 3 assists, enemy Lee Sin has 1 kill.  Gold is even, kills 4-3.

Mid Game:

We lose our bottom turret at 11:30 while Sona solo kills Singed.  At 14:00, Sona kills Singed again with a gank, and Xin Zhao kills Olaf.  I kill Taric mid at 15:00, resulting in our first mid tower and the loss of Maokai to Ezreal.  

At 16:30, the enemy takes our mid tower but we initiate a teamfight with a 5-0 ace.  We take their second mid tower at 17:15 and a dragon.  Maokai dies at blue at 19:00, and skirmishes across the map result in a total loss of 1-4.

20 minute score: 4-2-3, 133 cs (down 15 cs).  Team kills 13-10, towers 2-2. Gold is even.  Sona 7/2/3, enemy Ezreal 4/2/0 and 5/2/1 Xin Zhao.

Late Game:

We lose our second bottom tower at 22:00 and our first top tower at the same time.  Xin catches Soraka at 22:30, resulting in loss of our inner mid tower.  We have a inconclusive 0-1 teamfight mid after this but we lose a 25:00 dragon because of this.

We lose a 0-4 teamfight at 27:00 and mid inhib.  Enemy takes uncontested 28:00 baron and pushes to end.

Final score: 4-2-11, 163 cs.  Team score 25-18, towers 9-3.

What I learned:

Our team lost mainly because of our weak siege and inability to defend against split push.  Other than that, our team got caught a lot, leading to bad trades and teamfights, but there wasn’t a whole lot our team could do at the end of the game.  Past the 25 minute mark, it took 3 people plus a tower to kill a Singed, and the same amount of people to defend against an Ezreal/Taric push.  With that kind of weak killing power, it’s no surprise that we were unable to secure a victory.  Even though the early and mid game went to our team, our solos were unable to farm and maintain a gold advantage over the other team.  Since gold was even throughout the game, champion scaling won the game for the enemy.

Score:

Final score: 6-4-7, 220 cs.  Team score 20-20, towers 11-2.
Cumulative record: 84-53-130, 4.04 kda, 1-3 on ADC, 6-9 overall.  1226 Elo.

Replay: 
https://www.dropbox.com/s/2fndlb9a2s5tlj9/Game%2015%20Tristana.lrf?m

Scoreboard:

image

Full size pic @ http://i.imgur.com/HNJJI.jpg

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Ranked Game #14: Nasus

Apologies for the delay since the last post, I’ve been busy on official Reign of Gaming business lately.  I played Game 14 as a solo queue.  I decided to take a “weak” pick because since I’ve been losing so many games lately, why the hell not Nasus?

Draft Order:

Evelynn
Shyvana Annie
Nasus (VVinrar) Master Yi
Taric Renekton
Caitlyn Nunu
Graves 

I’m going to preface this by saying that this is my favorite kind of game: Season One meta champs everywhere.  I’ve been sucking complete ass in Season 3 because all of my best champs are either nerfed, irrelevant, or useless in the new meta, so I’ve been having to learn new champs and I haven’t been liking it.

That being said, I expected this game to be a toss-up (yet again, surprise).  Bottom lane wins because Caitlyn Nunu is nearly impossible to beat, but our top and mid lanes should lose in the early game; Annie’s strong early game beats Evelynn easily, while Renekton was basically designed to beat the crap out of Nasus and the Season 3 changes make him even stronger.

Late game, our chance has a great chance of winning if we catch people off guard — Evelynn and Nasus specialize in catching champs.  We also have superior teamfight in Evelynn + Yi + Nasus ults, while a Caitlyn never hurts in the late game.  On the other hand, their team falls off very quickly late game so we have to wait until the Shyvana x Annie combo can’t 1 shot the important champions (aka me).  If we can survive the other team’s burst, we will easily win teamfights.

Lane Matchups:

  • Top: Nasus vs. Renekton
  • Mid: Evelynn vs. Annie
  • Bot: Caitlyn Nunu vs. Graves Taric
  • Jungle: Master Yi vs. Shyvana

Early Game:

Our team takes a defensive blue buff start, while the enemy team steals our red buff.  Heavy ganking presence by Yi with little result, heavy focus on camping Renekton. Little ganking presence by enemy Shyvana.

  • Top: Renekton solo kill on Nasus at 5:30.
  • Mid: Eve kills Annie solo at 8:00.
  • Bot: Graves takes a 3:15 FB on Nunu, Taric kills Nunu at 5:30, Graves kills Caitlyn at 9:00.

10 minute score: 0-1-0, 35 cs, down 40 cs and 1 kill against Renekton (first time I’ve ever lost lane, yay!).  Mid ahead 25 cs, 1 kill; bot behind 3 kills and 5 cs.  Jungle ahead 10 cs, down assist.  Kills 1-4, team behind 2k gold.

Mid Game:

Caitlyn takes 10:15 kill on Taric and 11:00 on Graves resulting in 11:15 bot tower.  Eve kills Annie solo at 10:30 and 12:00.  Taric takes 12:15 kill on Nunu, resulting in a loss of our bot turret at 13:30.At 14:45, Eve kills Annie mid, Caitlyn kills Taric, Graves kills Caitlyn, Eve cleans up Graves resulting in 15:45 dragon.  At 19:00, a skirmish top results in Renekton killing Yi while Graves double kills our bot lane.

20 minute score: 0-1-0, 116 cs (down 55 cs, 2 kills).  Team kills 7-10, towers 1-1. Gold is even.  Eve 4/1/1, enemy Graves 4/2/3.

Late Game:

3 man top results in 21:00 Eve kill on Renekton, 21:30 top turret and subsequent kill on Shyvana.  Enemy team takes 22:15 dragon which turns into 2-1 teamfight in our favor and 23:00 mid tower.  Afterwards, we lose a teamfight 0-3 and our top/mid turrets as a direct result.  Our team ‘catches’ the enemy team at 26:00 after killing mid turret and loses another fight 0-2.

Annie is caught in her own jungle at 27:30, resulting in 4-1 fight and a second mid tower.  Enemy 29:30 dragon results in a 4-0 teamfight and mid inhib.  I catch and kill Annie at 21:30 resulting in second bot tower.  Final teamfight is a 5-1 for the finish.

Final score: 4-2-11, 163 cs.  Team score 25-18, towers 9-3.

What I learned:

Imma be honest here, I lost top lane very heavily because my jungler and mid spent half the laning phase (fail)ganking top and leeching a full level of xp from me.  This snowballed into a lane loss early, although I was able to recover after the 10 minute mark (top laning phase lasted 21 mins).  That being said, the opposing Renekton was  unusually good for 1200 Elo and I might have lost anyways, but yeah. In other news, I totally miscalled the matchups mid and bottom, because anything can happen in solo queue.

In terms of personal contribution, I didn’t do sh*t except get my ass handed to me early game.  Mid lane snowballed, our team pulled ahead and threw, but it turns out their team was able to throw even harder than us.  It’s about time my team won the game for me instead of feeding 24/7.

Score:

Final score: 4-2-11, 163 cs.  Team score 25-18, towers 9-3.
Cumulative record: 78-49-123, 4.10 kda, 2-4 on top, 6-8 overall.  1268 Elo.

Replay: 
https://www.dropbox.com/s/ry9o32m8nppmnk5/Game%2014%20Nasus.lrf

Scoreboard:

image

Full size pic @ http://i.imgur.com/vUcvJ.jpg

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